



The editors wrote that it "added whole new campaigns, refined rules, and a fresh new gaming experience for a title that was already highly regarded. The Rise of Rome won Computer Games Strategy Plus's 1998 "Add-On of the Year" award. Sales of the game reached 1.2 million copies by June 2001. After the last official patch by the developer, the game's community continued the support by a own-made unofficial patch to address remaining issues and to improve compatibility with modern hardware and OSes.Īccording to Microsoft, The Rise of Rome's demo received 1 million downloads from its official website alone by April 1999, and another 350,000 from CNET's. By installing the 1.0a update from 1999, it is also possible to use the period key to cycle through idle villagers. Gameplay-wise, the expansion introduced numerous interface tweaks, such as unit queuing, the ability to double click a single unit and highlight others of the same unit-type, balancing damage done by catapults, and the option to increase the population limit beyond 50 (only in multiplayer games). New music was composed for this expansion, which replaced the original score entirely. Pathfinding for all units is also considerably improved. Additional new features include five new units, four new random map types, and a larger map size option.

Four new researchable technologies have been added. The Rise of Rome features a new Roman architectural design, shared by all four new civilizations, the Romans, Palmyrans, Macedonians and Carthaginians. It is based on the rise of the Roman Empire, and adds the Roman Empire and three other playable civilizations to Age of Empires. Age of Empires: The Rise of Rome is an expansion pack for the real-time strategy game Age of Empires.
